Changing the game: The effects of cognitive load and brand prominence on covert advertising recognition
Paper presented at the AMA Marketing and Public Policy Conference (MPPC), Washington, D.C.
Abstract: The purpose of this study was to investigate the role of advertising format and cognitive load in shaping the effect of covert advertisements on participants advertising recognition and outcomes. In a 2 (advertisement format: advergame vs. video commercial) x 2 (brand prominence: low (Asus) vs. high (KFC)) between-subjects factorial experiment (N = 82), participants were asked to view and interact with a covert advertisement, and subsequently complete dependent measures. The findings indicate that high brand prominence appears to counteract the effects of the covert features associated with advergames in general, thus leading to higher advertising recognition scores. Conversely, low brand prominence in the context of advergames exacerbates consumers’ lack of recognition by reducing the number of brand or advertising related elements available for schematic retrieval and processing. These findings suggest that both advertising format and brand prominence can serve as cues that a message is advertising. We believe that the psychological mechanisms behind the effects of these two message characteristics are distinct and have implications for development of theory.
“I probably just skipped over it:” Using eye tracking to examine political Facebook advertising effectiveness –and avoidance
Abstract: Social media political advertising has, in recent years, been the target of a lot of interest and scrutiny from the public, scholars, and even the social media platforms themselves. While there is still some debate as to the overall effectiveness of social media political advertising there is compelling evidence to show that a number […]
How multitasking during video content decreases ad effectiveness: The roles of task relevance, video involvement, and visual attention
Abstract: In a 3 (secondary task: none, related, unrelated) x 2 (ad-video congruence: high/low) between-subjects eye-tracking experiment, participants (N = 151) watched a 9-minute video documentary segment containing one mid-roll video ad while their visual attention to the screen was recorded. Participants in two-thirds of the conditions also read two online articles on a mobile […]