Advertising & Public Relations Archive
Virtual Reality Journalism
United States–Development and Expansion of Public Relations
Abstract: Twentieth-century US public relations historiography has focused primarily on corporate public relations and agencies, incorporating a “great man” perspective and largely excluding women and minorities. This scholarship allows us […]
Theorizing Public Relations History
Abstract: This historiographical essay argues for a set of standards that can be applied across time and place to determine whether a historical initiative is part of public relations history. […]
Experiencing nature
Abstract: Immersive virtual environments (IVEs) produce simulations that mimic unmediated sensory experiences. Three experiments (N = 228) tested how different modalities increase environmental involvement by allowing users to inhabit the […]
Millennial Communication
Coping with Outbreaks
Overview: Through an online, nationally representative survey of 1,000 participants, this proposed project will examine how publics perceive and cope with the threat of infectious disease outbreaks, in order to […]
Improving chronic respiratory illness medication use by enhancing pediatric care communication.
Abstract: The objectives of this project are to (1) assess the acceptability of the Problem Recognition in Illness Self-Management (PRISM) tool, a family-provider communication intervention, to improve medication adherence, and […]
Understanding the impact that marketing, advertising and promotion have on adolescent e-cigarette behavior
Abstract: The rapid rise of e-cigarette use among adolescents is well documented. As noted by Dai et al. in this edition, 19.8 % of adolescents have tried e-cigarettes and 9.4% […]
How does neighborhood quality moderate the association between online video game play and depression
Abstract: The main objective of our study is to assess the relationship between playing online video games and mental wellbeing of adolescents based on a nationally representative sample. Data come […]