Harnessing technology to prevent sexual assault on college campuses

Journal of American College Health.

Abstract: The current global pandemic has presented an opportunity to rethink how universities implement sexual assault prevention programs. The advantages and capabilities presented by technology such as digital gaming have not been fully utilized in sexual assault prevention programming. A user-centered design approach gives developers the opportunity to truly engage students in a learning process; a critical thinking required to explore sexual assault and contributing factors in a meaningful way. Digital gaming presents an active learning experience that engages students in a method of learning they may be more familiar with, and may actually prefer. By using digital gaming, sexual assault prevention can remain effective and accessible no matter the social and environmental circumstances.

Glenna Read 

Related Research


Mask-wearing as an Unspoken Statement of One’s Identity during the COVID-19 Pandemic

Abstract: Interpreting a facemask as an unspoken statement of one’s identity during the COVID-19 pandemic based on product symbolism theory, the present study examines the relationships among one’s trust in […]

Yan JinJa Kyung Seo
read more
Proposal Title: “Improving Infectious Disease Models with Longitudinal Surveys of Health Decision Making Preferences and Influences.”

Abstract: The objective of this project is to create more reliable infectious disease models that are informed by social science regarding health-related preferences, perceptions and intentions/behaviors. This project will design […]

Glen NowakMichael Cacciatore
read more